Count and Chart
Count the fruit and the frogs, make tally marks, then read the picture graph!
Voice
Child's age Level 1/10
No age chosen yet: your child starts at level 1. Choose an age to apply it to all games.
Levels 1–3 ≈ ages 3–4 · 4–6 ≈ ages 5–6 · 7–10 ≈ grades 1–2
Dashed: outside this game's ages 5–8, still selectable.
What your child learns
- Counting each object in a picture once, without skipping any
- Making tally marks, with the fifth mark drawn across the other four to make a bundle of five
- Reading tally tables and picture graphs: how many, which has the most, which has the fewest
- Comparing and adding data: "How many more oranges than apples?", "How many in all?" (totals up to 20, then up to 50)
- Picture graphs where each picture stands for 2 (half a picture is 1), and bar graphs with grid lines
How to play
- Press "Play now". In the first rounds, tap each piece of fruit (or each animal) to count it: counted ones get a check mark and a number, and tapping again does not count twice. Then pick the right number.
- For tally rounds, count each kind in the picture, then tap its row in the table once for every mark. Use the minus button to take a mark away. Then press "Done": any row that is not right yet gives a little shake so your child can count again.
- For tables and graphs, look carefully and pick the number or the kind. On a computer, Tab, Enter and keys 1–4 work too.
- Getting it right the first time earns a gold star; a silver star if it takes another try.
For parents
- Do a real tally together: count the cars and bikes passing your door for five minutes, make marks on paper, then ask which there were more of, and how many more.
- Bundles of five make big numbers quick to count: 5, 10, then count on the single marks.
- When your child is starting out, ask them to point at each object while counting. The game marks every counted object so nothing is counted twice.
- A mistake only counts when your child picks an answer or presses "Done", never while they are still counting or making marks. The difficulty adjusts to your child.